The Curious Events of Today's Dungeons and Dragons Session
Posted 10 October 2009 in Gaming by Catriona
These conversations all occurred during a game in which our first major action was to return to the scene of our great defeat in the last encounter (where we had suffered psychic damage at the hands of an invisible wizard), nick all his furniture, including his chamber pot, and sell it in the nearby town.
As far as we’re concerned, this is the second strangest thing we’ve ever done—and only comes second because of the time our Wizard decided that the soft furnishings in a desecrated temple were evil, and tried to set fire to them.
Oddly enough, it was shortly after this that the Halfling Rogue became so annoyed by the Wizard that she crawled under the tavern table and tied his shoelaces together—aided by the fact that every other member of the group failed their perception rolls and had no idea what was happening.
Sadly for us, the Wizard aced his acrobatics roll, and failed to fall over.
The conversations, in no particular order:
Overheard between the Warforged Paladin and the Eladrin Wizard:
WARFORGED PALADIN: Why are you going to see that guy?
ELADRIN WIZARD: He’s my special friend.
WARFORGED PALADIN: Oh, I suppose he’s your “wandmaker.”
(The fact that our Wizard carries a wand is of constant amusement to us. In fact, the Eladrin Wizard was later to wonder aloud why it is that we all turn into fourteen-year-old boys when we play.)
Overheard slightly later in the game:
WIZARD: I’m only going up against Reavers if I can have River Phoenix with me.
And slightly later again:
RANGER: Next time we try to convince a group of hobgoblins to sell us human slaves, I think the clerics should stow their holy symbols away.
HUMAN CLERIC, WHO SPEAKS OF HIMSELF IN THE THIRD PERSON: Ash doesn’t approve of that.
RANGER: Keep it in your pants, cleric.
HUMAN CLERIC: I’m pretty sure Ash likes to flash.
And finally, as we walk into the room full of hobgoblin slave traders:
ELADRIN WIZARD: What are all those d6s scattered around the room?
DUNGEON MASTER: Those represent rough-hewn tables.
ELADRIN WIZARD: That’s going to be confusing for the waiters: there are two table 3s.